1. INTRODUCTION
1.1. EXECUTIVE SUMMARY
1.2. ESTIMATION METHODOLOGY
2. MARKET OVERVIEW
2.1. GLOBAL OVER THE TOP CONTENT MARKET: EVOLUTION & TRANSITION
2.2. MARKET DEFINITION & SCOPE
2.3. INDUSTRY STRUCTURE
2.4. REGULATORY FRAMEWORK
2.5. TOTAL MARKET ANALYSIS
2.5.1. TOP 5 FINDINGS
2.5.2. TOP 5 OPPORTUNITY MARKETS
2.5.3. TOP 5 COMPANIES
2.5.4. TOP 3 COMPETITIVE STRATEGIES
2.6. ESTIMATION ANALYSIS
2.7. STRATEGIC ANALYSIS
2.7.1. INVESTMENT VS. ADOPTION MODEL
2.7.2. 360-DEGREE INDUSTRY ANALYSIS
2.7.3. PORTER'S 5 FORCE MODEL
2.7.4. SEE-SAW ANALYSIS
2.7.5. CONSUMER ANALYSIS AND KEY BUYING CRITERIA
2.8. COMPETITIVE ANALYSIS
2.8.1. KEY STRATEGIES & ANALYSIS
2.8.2. MARKET SHARE ANALYSIS AND TOP COMPANY ANALYSIS
2.9. STRATEGIC RECOMMENDATIONS & KEY CONCLUSIONS
2.9.1. INVESTMENT OPPORTUNITIES BY REGIONS
2.9.2. OPPORTUNITIES IN EMERGING APPLICATIONS
2.9.3. INVESTMENT OPPORTUNITY IN FASTEST GROWING SEGMENT
3. MARKET DETERMINANTS
3.1. MARKET DRIVERS
3.1.1. ADOPTION OF DEVICE BASED COMPUTING
3.1.2. PERSONALIZATION OF TECHNOLOGY
3.1.3. WIDE AVAILABILITY OF HIGH SPEED BROADBAND
3.1.4. INCREASING DEMAND FOR COMPLIANCE AND VERIFICATION
3.1.5. COST EFFECTIVE CHARGES FOR USAGE OF OTT PLATFORMS AND SERVICES
3.2. MARKET RESTRAINTS
3.2.1. DIFFICULTY IN ADOPTION OF SERVER BASED COMPUTING
3.2.2. LACK OF AWARENESS ABOUT BENEFITS OF OTT
3.3. MARKET OPPORTUNITIES
3.3.1. TECHNOLOGICAL DEVELOPMENTS
3.4. MARKET CHALLENGES
3.4.1. LARGE MARKET COMPETITON
3.4.2. IMPACT OF SERVER ON THE ECONOMY
4. MARKET SEGMENTATION
4.1. GLOBAL OVER THE TOP CONTENT MARKET BYCONTENT TYPE
4.1.1. MARKET DEFINITION AND SCOPE
4.1.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
4.1.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
4.1.4. OPPORTUNITY MATRIX
4.1.5. MARKET SEGMENTATION
4.1.5.1. GLOBAL VOIP CONTENT MARKET
4.1.5.1.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.1.5.1.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.1.5.1.3. TOP PLAYERS & KEY PRODUCTS
4.1.5.1.4. KEY CONCLUSIONS
4.1.5.2. GLOBAL TEXT AND IMAGE CONTENT MARKET
4.1.5.2.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.1.5.2.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.1.5.2.3. TOP PLAYERS & KEY PRODUCTS
4.1.5.2.4. KEY CONCLUSIONS
4.1.5.3. GLOBAL MUSIC STREAMING MARKET
4.1.5.3.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.1.5.3.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.1.5.3.3. TOP PLAYERS & KEY PRODUCTS
4.1.5.3.4. KEY CONCLUSIONS
4.1.5.4. GLOBAL VIDEO CONTENT MARKET
4.1.5.4.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.1.5.4.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.1.5.4.3. TOP PLAYERS & KEY PRODUCTS
4.1.5.4.4. KEY CONCLUSIONS
4.2. GLOBAL OVER THE TOP CONTENT MARKET BY PLATFORM / DEVICES
4.2.1. MARKET DEFINITION AND SCOPE
4.2.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
4.2.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
4.2.4. OPPORTUNITY MATRIX
4.2.5. MARKET SEGMENTATION
4.2.5.1. GLOBAL DESKTOP AND LAPTOPMARKET
4.2.5.1.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.1.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.1.3. TOP PLAYERS & KEY PRODUCTS
4.2.5.1.4. KEY CONCLUSIONS
4.2.5.2. GLOBAL GAMING CONSOLES MARKET
4.2.5.2.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.2.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.2.3. TOP PLAYERS & KEY PRODUCTS
4.2.5.2.4. KEY CONCLUSIONS
4.2.5.3. GLOBAL OTT STREAMING DEVICE MARKET
4.2.5.3.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.3.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.3.3. TOP PLAYERS & KEY PRODUCTS
4.2.5.3.4. KEY CONCLUSIONS
4.2.5.4. GLOBAL SMARTPHONES AND TABLETS MARKET
4.2.5.4.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.4.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.4.3. TOP PLAYERS & KEY PRODUCTS
4.2.5.4.4. KEY CONCLUSIONS
4.2.5.5. GLOBAL SMART TVMARKET
4.2.5.5.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.5.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.5.3. TOP PLAYERS & KEY PRODUCTS
4.2.5.5.4. KEY CONCLUSIONS
4.2.5.6. GLOBAL OTHERDEVICESMARKET
4.2.5.6.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.6.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.6.3. TOP PLAYERS & KEY PRODUCTS
4.2.5.6.4. KEY CONCLUSIONS
4.3. GLOBAL OVER THE TOP CONTENT MARKET BYDEPLOYMENT
4.3.1. MARKET DEFINITION AND SCOPE
4.3.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
4.3.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
4.3.4. OPPORTUNITY MATRIX
4.3.5. MARKET SEGMENTATION
4.3.5.1. GLOBAL CLOUD MARKET
4.3.5.1.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.1.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.1.3. TOP PLAYERS & KEY PRODUCTS
4.3.5.1.4. KEY CONCLUSIONS
4.3.5.2. GLOBAL ON PREMISEMARKET
4.3.5.2.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.2.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.2.3. TOP PLAYERS & KEY PRODUCTS
4.3.5.2.4. KEY CONCLUSIONS
4.4. GLOBAL OVER THE TOP CONTENT MARKET BYREVENUE MODEL
4.4.1. MARKET DEFINITION AND SCOPE
4.4.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
4.4.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
4.4.4. OPPORTUNITY MATRIX
4.4.5. MARKET SEGMENTATION
4.4.5.1. GLOBAL SVOD MARKET
4.4.5.1.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.4.5.1.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.4.5.1.3. TOP PLAYERS & KEY PRODUCTS
4.4.5.1.4. KEY CONCLUSIONS
4.4.5.2. GLOBAL AVOD MARKET
4.4.5.2.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.4.5.2.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.4.5.2.3. TOP PLAYERS & KEY PRODUCTS
4.4.5.2.4. KEY CONCLUSIONS
4.4.5.3. GLOBAL TVOD MARKET
4.4.5.3.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.4.5.3.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.4.5.3.3. TOP PLAYERS & KEY PRODUCTS
4.4.5.3.4. KEY CONCLUSIONS
4.4.5.4. GLOBAL OTHER REVENUE MODELS MARKET
4.4.5.4.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.4.5.4.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.4.5.4.3. TOP PLAYERS & KEY PRODUCTS
4.4.5.4.4. KEY CONCLUSIONS
4.5. GLOBAL OVER THE TOP CONTENT MARKET BY VERTICALS
4.5.1. MARKET DEFINITION AND SCOPE
4.5.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
4.5.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
4.5.4. OPPORTUNITY MATRIX
4.5.5. MARKET SEGMENTATION
4.5.5.1. GLOBAL BFSI MARKET
4.5.5.1.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.5.5.1.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.5.5.1.3. TOP PLAYERS & KEY PRODUCTS
4.5.5.1.4. KEY CONCLUSIONS
4.5.5.2. GLOBAL HEALTHCARE MARKET
4.5.5.2.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.5.5.2.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.5.5.2.3. TOP PLAYERS & KEY PRODUCTS
4.5.5.2.4. KEY CONCLUSIONS
4.5.5.3. GLOBAL IT AND TELECOM MARKET
4.5.5.3.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.5.5.3.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.5.5.3.3. TOP PLAYERS & KEY PRODUCTS
4.5.5.3.4. KEY CONCLUSIONS
4.5.5.4. GLOBAL RETAIL MARKET
4.5.5.4.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.5.5.4.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.5.5.4.3. TOP PLAYERS & KEY PRODUCTS
4.5.5.4.4. KEY CONCLUSIONS
4.5.5.5. GLOBAL EDUCATION MARKET
4.5.5.5.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.5.5.5.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.5.5.5.3. TOP PLAYERS & KEY PRODUCTS
4.5.5.5.4. KEY CONCLUSIONS
4.5.5.6. GLOBAL GOVERNEMENT MARKET
4.5.5.6.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.5.5.6.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.5.5.6.3. TOP PLAYERS & KEY PRODUCTS
4.5.5.6.4. KEY CONCLUSIONS
4.5.5.7. GLOBAL OTHER VERTICALS MARKET
4.5.5.7.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.5.5.7.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.5.5.7.3. TOP PLAYERS & KEY PRODUCTS
4.5.5.7.4. KEY CONCLUSIONS
5. COMPETITIVE LANDSCAPE
5.1. KEY STRATEGIES
5.1.1. LIST OF MERGERS AND ACQUISITION
5.1.2. LIST OF JOINT VENTURES
5.1.3. LIST OF PRODUCT LAUNCHES
5.1.4. LIST OF PARTNERSHIPS
6. GEOGRAPHICAL ANALYSIS
6.1. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
6.2. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
6.3. OPPORTUNITY MATRIX
6.4. GLOBAL OVER THE TOP CONTENT MARKET BY REGION 2014-2023 ($ MILLION)
6.4.1. NORTH AMERICA
6.4.1.1. INDUSTRY ANALYSIS 2014-2023 ($ MILLION)
6.4.1.2. TOP COUNTRY ANALYSIS
6.4.1.2.1. U.S.
6.4.1.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.1.2.1.2. TOP PLAYERS & KEY PRODUCTS
6.4.1.2.1.3. KEY CONCLUSIONS
6.4.1.2.2. CANADA
6.4.1.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.1.2.2.2. TOP PLAYERS & KEY PRODUCTS
6.4.1.2.2.3. KEY CONCLUSIONS
6.4.2. EUROPE
6.4.2.1. INDUSTRY ANALYSIS 2014-2023 ($ MILLION)
6.4.2.2. TOP COUNTRY ANALYSIS
6.4.2.2.1. UK
6.4.2.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.1.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.1.3. KEY CONCLUSIONS
6.4.2.2.2. FRANCE
6.4.2.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.2.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.2.3. KEY CONCLUSIONS
6.4.2.2.3. GERMANY
6.4.2.2.3.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.3.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.3.3. KEY CONCLUSIONS
6.4.2.2.4. SPAIN
6.4.2.2.4.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.4.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.4.3. KEY CONCLUSIONS
6.4.2.2.5. REST OF EUROPE
6.4.2.2.5.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.5.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.5.3. KEY CONCLUSIONS
6.4.3. ASIA PACIFIC
6.4.3.1. INDUSTRY ANALYSIS 2014-2023 ($ MILLION)
6.4.3.2. TOP COUNTRY ANALYSIS
6.4.3.2.1. CHINA
6.4.3.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.1.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.1.3. KEY CONCLUSIONS
6.4.3.2.2. INDIA
6.4.3.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.2.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.2.3. KEY CONCLUSIONS
6.4.3.2.3. JAPAN
6.4.3.2.3.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.3.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.3.3. KEY CONCLUSIONS
6.4.3.2.4. AUSTRALIA
6.4.3.2.4.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.4.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.4.3. KEY CONCLUSIONS
6.4.3.2.5. REST OF ASIA PACIFIC
6.4.3.2.5.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.5.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.5.3. KEY CONCLUSIONS
6.4.4. ROW
6.4.4.1. INDUSTRY ANALYSIS 2014-2023 ($ MILLION)
6.4.4.2. TOP COUNTRY ANALYSIS
6.4.4.2.1. LATIN AMERICA
6.4.4.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.4.2.1.2. TOP PLAYERS & KEY PRODUCTS
6.4.4.2.1.3. KEY CONCLUSIONS
6.4.4.2.2. MIDDLE EAST & AFRICA
6.4.4.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.4.2.2.2. TOP PLAYERS & KEY PRODUCTS
6.4.4.2.2.3. KEY CONCLUSIONS
7. COMPANY PROFILES
7.1. AKAMAI TECHNOLOGIES (U.S.)
7.1.1. OVERVIEW
7.1.2. PRODUCT PORTFOLIO
7.1.3. KEY INNOVATION SECTOR
7.1.4. STRATEGIC INITIATIVES
7.1.5. SCOT ANALYSIS
7.1.6. STRATEGIC ANALYSIS
7.2. APPLE INC.(U.S.)
7.2.1. OVERVIEW
7.2.2. PRODUCT PORTFOLIO
7.2.3. KEY INNOVATION SECTOR
7.2.4. STRATEGIC INITIATIVES
7.2.5. SCOT ANALYSIS
7.2.6. STRATEGIC ANALYSIS
7.3. FACEBOOK INC.(U.S.)
7.3.1. OVERVIEW
7.3.2. PRODUCT PORTFOLIO
7.3.3. KEY INNOVATION SECTOR
7.3.4. STRATEGIC INITIATIVES
7.3.5. SCOT ANALYSIS
7.3.6. STRATEGIC ANALYSIS
7.4. GOOGLE INC. (U.S.)
7.4.1. OVERVIEW
7.4.2. PRODUCT PORTFOLIO
7.4.3. KEY INNOVATION SECTOR
7.4.4. STRATEGIC INITIATIVES
7.4.5. SCOT ANALYSIS
7.4.6. STRATEGIC ANALYSIS
7.5. LIMELIGHT NETWORKS (U.S.)
7.5.1. OVERVIEW
7.5.2. PRODUCT PORTFOLIO
7.5.3. KEY INNOVATION SECTOR
7.5.4. STRATEGIC INITIATIVES
7.5.5. SCOT ANALYSIS
7.5.6. STRATEGIC ANALYSIS
7.6. MICROSOFT CORPORATION(U.S.)
7.6.1. OVERVIEW
7.6.2. PRODUCT PORTFOLIO
7.6.3. KEY INNOVATION SECTOR
7.6.4. STRATEGIC INITIATIVES
7.6.5. SCOT ANALYSIS
7.6.6. STRATEGIC ANALYSIS
7.7. NETFLIX(U.S.)
7.7.1. OVERVIEW
7.7.2. PRODUCT PORTFOLIO
7.7.3. KEY INNOVATION SECTOR
7.7.4. STRATEGIC INITIATIVES
7.7.5. SCOT ANALYSIS
7.7.6. STRATEGIC ANALYSIS
7.8. TENCENT HOLDINGS (CHINA)
7.8.1. OVERVIEW
7.8.2. PRODUCT PORTFOLIO
7.8.3. KEY INNOVATION SECTOR
7.8.4. STRATEGIC INITIATIVES
7.8.5. SCOT ANALYSIS
7.8.6. STRATEGIC ANALYSIS
7.9. YAHOO INC. (U.S.)
7.9.1. OVERVIEW
7.9.2. PRODUCT PORTFOLIO
7.9.3. KEY INNOVATION SECTOR
7.9.4. STRATEGIC INITIATIVES
7.9.5. SCOT ANALYSIS
7.9.6. STRATEGIC ANALYSIS
7.10. NIMBUZZ (INDIA)
7.10.1. OVERVIEW
7.10.2. PRODUCT PORTFOLIO
7.10.3. KEY INNOVATION SECTOR
7.10.4. STRATEGIC INITIATIVES
7.10.5. SCOT ANALYSIS
7.10.6. STRATEGIC ANALYSIS
7.11. IBM CORPORATION (U.S.)
7.11.1. OVERVIEW
7.11.2. PRODUCT PORTFOLIO
7.11.3. KEY INNOVATION SECTOR
7.11.4. STRATEGIC INITIATIVES
7.11.5. SCOT ANALYSIS
7.11.6. STRATEGIC ANALYSIS
7.12. EROS INTERNATIONAL (INDIA)
7.12.1. OVERVIEW
7.12.2. PRODUCT PORTFOLIO
7.12.3. KEY INNOVATION SECTOR
7.12.4. STRATEGIC INITIATIVES
7.12.5. SCOT ANALYSIS
7.12.6. STRATEGIC ANALYSIS
7.13. ACTIVE VIDEO (U.S.)
7.13.1. OVERVIEW
7.13.2. PRODUCT PORTFOLIO
7.13.3. KEY INNOVATION SECTOR
7.13.4. STRATEGIC INITIATIVES
7.13.5. SCOT ANALYSIS
7.13.6. STRATEGIC ANALYSIS
7.14. BRIGHTCOVE (U.S.)
7.14.1. OVERVIEW
7.14.2. PRODUCT PORTFOLIO
7.14.3. KEY INNOVATION SECTOR
7.14.4. STRATEGIC INITIATIVES
7.14.5. SCOT ANALYSIS
7.14.6. STRATEGIC ANALYSIS
7.15. AMAZON (U.S.)
7.15.1. OVERVIEW
7.15.2. PRODUCT PORTFOLIO
7.15.3. KEY INNOVATION SECTOR
7.15.4. STRATEGIC INITIATIVES
7.15.5. SCOT ANALYSIS
7.15.6. STRATEGIC ANALYSIS
LIST OF TABLES
1. GLOBAL OVER THE TOP CONTENT MARKET BYCONTENT TYPE2014-2023 ($ MILLION)
2. GLOBAL VOIP CONTENT MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
3. GLOBAL TEXT AND IMAGE CONTENT MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
4. GLOBAL MUSIC STREAMING MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
5. GLOBAL VIDEO CONTENT MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
6. GLOBAL OVER THE TOP CONTENT MARKET BY PLATFORM / DEVICES 2014-2023 ($ MILLION)
7. GLOBAL DESKTOP AND LAPTOP MARKET BY GEOGRAPHY2014-2023 ($ MILLION)
8. GLOBAL GAMING CONSOLES MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
9. GLOBAL OTT STREAMING DEVICEMARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
10. GLOBAL SMARTPHONES AND TABLETS MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
11. GLOBAL SMART TV MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
12. GLOBAL OTHER DEVICES MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
13. GLOBAL OVER THE TOP CONTENT MARKET BYDEPLOYMENT TYPE2014-2023 ($ MILLION)
14. GLOBAL CLOUD MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
15. GLOBAL ON PREMISE MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
16. GLOBAL OVER THE TOP CONTENT MARKET BYREVENUE MODEL2014-2023 ($ MILLION)
17. GLOBAL SVOD MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
18. GLOBAL AVOD MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
19. GLOBAL TVOD MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
20. GLOBAL OTHER REVENUE MODELS MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
21. GLOBAL OVER THE TOP CONTENT MARKET BY VERTICALS2014-2023 ($ MILLION)
22. GLOBAL BFSI MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
23. GLOBAL HEALTHCARE MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
24. GLOBAL IT AND TELECOM MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
25. GLOBAL RETAIL MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
26. GLOBAL EDUCATION MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
27. GLOBAL GOVERNEMENT MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
28. NORTH AMERICA OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
29. EUROPE OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
30. ASIA PACIFICOVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
31. REST OF THE WORLD OVER THE TOP CONTENT MARKET2014-2023 ($ MILLION)
LIST OF FIGURES
1. GLOBAL OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
2. GLOBAL VOIP CONTENT MARKET2014-2023 ($ MILLION)
3. GLOBAL TEXT AND IMAGE CONTENT MARKET 2014-2023 ($ MILLION)
4. GLOBAL MUSIC STREAMINGMARKET 2014-2023 ($ MILLION)
5. GLOBAL VIDEO CONTENT MARKET 2014-2023 ($ MILLION)
6. GLOBAL DESKTOP AND LAPTOP MARKET 2014-2023 ($ MILLION)
7. GLOBAL GAMING CONSOLES MARKET 2014-2023 ($ MILLION)
8. GLOBAL OTT STREAMING DEVICE MARKET2014-2023 ($ MILLION)
9. GLOBAL SMARTPHONES AND TABLETS MARKET 2014-2023 ($ MILLION)
10. GLOBAL SMART TV MARKET 2014-2023 ($ MILLION)
11. GLOBAL OTHERDEVICES MARKET 2014-2023 ($ MILLION)
12. GLOBAL CLOUD MARKET 2014-2023 ($ MILLION)
13. GLOBAL ON PREMISE MARKET 2014-2023 ($ MILLION)
14. GLOBAL SVOD MARKET 2014-2023 ($ MILLION)
15. GLOBAL AVOD MARKET 2014-2023 ($ MILLION)
16. GLOBAL TVOD MARKET 2014-2023 ($ MILLION)
17. GLOBAL OTHER REVENUE MODELS MARKET2014-2023 ($ MILLION)
18. GLOBAL BFSI MARKET 2014-2023 ($ MILLION)
19. GLOBAL HEALTHCARE MARKET 2014-2023 ($ MILLION)
20. GLOBAL IT AND TELECOM MARKET 2014-2023 ($ MILLION)
21. GLOBAL RETAIL MARKET 2014-2023 ($ MILLION)
22. GLOBAL EDUCATION MARKET2014-2023 ($ MILLION)
23. GLOBAL GOVERNEMENT MARKET 2014-2023 ($ MILLION)
24. UNITED STATES (U.S.) OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
25. CANADA OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
26. UNITED KINGDOM (UK) OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
27. FRANCE OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
28. GERMANY OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
29. SPAINOVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
30. ROEOVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
31. INDIA OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
32. CHINA OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
33. JAPANOVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
34. AUSTRALIAOVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
35. ROAPAC OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
36. LATIN AMERICA OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)
37. MENA OVER THE TOP CONTENT MARKET 2014-2023 ($ MILLION)